M
Aliases
- M
- human movement
- anthropomorphic movement
Definition
M is used when the response implies human or anthropomorphic activity.
It also applies to animals or fictional figures if they are acting in a genuinely human way.
Input Code Rule
M is the family label used in Structural Summary totals. For an individual response, enter Ma, Mp, or Ma-p according to its active/passive quality. Bare M is not a complete response code.
Use only one human-movement code in a response. If separate human objects show active and passive movement, enter Ma-p once rather than entering Ma and Mp in separate slots. One object showing both is not automatically Ma-p; review which movement governs the coding.
Conditions
- The perceived action must be human or clearly anthropomorphic.
- Active and passive actions both qualify, such as fighting, thinking, sleeping, looking, or leaning.
- If an animal performs an action improper to its species and the activity is human, code
M. - Base the decision on what the person describes, not on added examiner interpretation.
Cautions
- Ordinary animal movement is scoring-input/determinants/FM, not
M. - Movement of inanimate objects is scoring-input/determinants/m, not
M. - Human content alone is not enough. There has to be perceived activity.
- If the response also includes cooperative or aggressive interaction, it may also receive scoring-input/special-score/COP or scoring-input/special-score/AG.
Cross References
- [Coding/Determinants] Determinants
- [Coding/Determinants] FM
- [Coding/Determinants] m
- [Coding/Special Scores] COP
- [Coding/Special Scores] AG
- [Interpretation/Ideation] M-